Nightward
In developmentThe old ways were unforgiving. So is this.
Nightward is a turn-based fantasy RPG built for players who remember when worlds were vast, dangerous, and earned. Roll a character, master weapons and forbidden magic, and go it solo or band together with a party across expansive maps where every step deeper is a harder fight. Combat is deliberate and tactical, with distinct classes and real weight behind every decision.
This is hardcore, grindy, old-school design without apology: progress is slow, death has consequences, and nothing is handed to you. It harkens back to the MUDs and first online games of the '80s and '90s — that feeling of a living world you had to fight to understand — rebuilt with a modern user experience so the only thing between you and your legend is the grind itself.
Updates
All updates →> Add NPC instance registry and quest/dialog design
> Fix resurrection location text to safe room
> Add hover cursors for NPC and loot tiles
> Add hover command preview box to viewport
> Add character locker storage
> Send item use_message to combat log on use
> Add Max button to trainer skill rows
> doc cleanup